-feel the vibrance
-feel the vibrance
-feel the vibrance
Hey Prefects,
this is a list of the people who are assigned to hold class tags during morning assembly at the quadrangle...
pls report to the quadrangle at 7am...
and also pls help to inform yr frenz who r prefects bout this duty.... attendence will be taken...
Thanks....
Jun Da
1E1-Sarah Lim Si Ting
1E2-Lim Wei Heng Edwin
1E3-Yong Ken Li Kenny
1E4-Sim Yu Xian
1E5-Carina Chen Hui Ling
1N1-Chai Shin Chieh
1N2-Cheng Chang Feng
1T1-Janielson Foong
1T2- Ivan ong
2E1-Amira Bte Toriman
2E2-Edwin Lai Yuan Sheng
2E3-Jessica Poh Xiao Ting
2E4-Bridget Ho Wei Lyn
2E5-Siti Khairunisah
2E6-Goh She-Ler
2N1-Jolie Lim
2N2- Teo Han Zi
2T1-Mok Jie Ru Melissa
3E1-Lim Jun Yu Victor
3E2-Andrew Yap Ming Hwee
3E3-Pearl Wee Ai Ting
3E4-Kor Jia Her
3E5-Chong Xue Er
3E6-Siti Nur Hakimah
3N1-Naomi Wong
3N2-Jasmin Chua
3T1- Benedict Seow
4E1-Tarandip Kaur
4E2-Alicia Goh
4E3-Jerina Wong
4E4-Ng Wei Hong
4E5-Daniel Chen
4N1-Serene
4N2-Renee Riana
4N3-Jasmine Ong Ming Li
4T1-Elizabeth Toh
5N1-Nicolas Neo
5N2-Nur Liyana
-feel the vibrance
-feel the vibrance
-feel the vibrance
This is the foyer. And here’s the general office (point for them…jus in case gt ppl nt listening). It is open since
Here is the canteen. Initially we have 8 stalls but now we only have 7. There are two muslim stalls and the rest are Chinese stall. The last stall sells both hot and cold drinks. (class ics can tell them wad u lyk to eat oso…hahas…make the tour interesting for them…can bring them to the vending machine) There’s 2 public phones there for ppl to make phone calls. (Swiss students are nt suppose to bring hps) There are generally 4 recess time slots. Lower Secs usually have recess between 9.10-9.40 or 9.40-10.10
Meeting room is for the HODs to have their meetings. Beside the meeting room, is the AVA 1 room oso known as the music room. This AVA room can sit abt max 80 students. You will have
We have 4 DNT rooms in total. 2 on the first floor and 2 on the second floor. You will have
We have 4 Comp Labs. Here are comp Labs 3 & 4. Comp Lab 1 & 2 is at the other side near the sec 3 blk.(so ics just tell them that u will tell them when urll walk pass)Comp Lab 4 is used by the sci & tech club. That means they will use this room for their club meetings. As for Comp Lab 3, is usually for classes to do surveys. So let’s move on to the second floor, there are 3 ITR rooms. The difference between ITR room and comp lab is that one ITR room do not have so many computers compared to one comp lab. Some times ITR rooms are use for remedials for a small grp of students.
For home econs, we have needle room and kitchen, but for lower sec normally you dun go to the needle room. So here are the two kitchens, urll will have a chance to cook in here during
We have 6 sci labs in total. 2 physics, 2 chem and 2 bio labs. Our sci experiments and SPA practical exams are all done in these labs. Actually there are no big difference in the labs, is jus that the apparatus are different. For example, you can find things lyk pendulum, lenses in the physics labs; chemicals in the chem labs; a fake skeleton the bio labs. So these are jus some of the things in the labs. And students are not allowed to enter the sci labs without a teacher inside the labs. (must bring them to all the different labs)
Here are the some of the CCA rooms, mainly the ugs. We have ncc, sjab, gg, scouts, bb, npcc. These are the rooms for them to store their cca stuffs. For example, the sjab put their first aid equipments, stretcher, and dummies etc. all in their room. They will only take it out when they need to use them for cca meetings or other events lyk the cross country whr we need first aiders. At the very corner, urll can see the room, is call the youth centre. This is the room whr students are brought to for counseling. (can sae abt mr roland ang…can sae abt the prefects’ room oso)
Our sch is lucky to have a gym but it is temporary nt for students’ use. Beside the gym is the dance studio. The Chinese dance uses the dance studio for their cca practices. Other than that, the health screening program is held there too.
We have two art rooms. One of the art rooms is for painting, the other one is for making sculptures. Although we have two art rooms, doesn’t mean that urll will go to the art room for art lessons. This depends on who is
This is the staff room. If you want to look for any of the teachers, you have to call the teacher using the phone. Outside the staff room, there are lockers with the teachers’ names on each locker. As students are not allowed to enter the staff rooms, teachers would put things lyk worksheets or workbooks in the lockers and ask the subj reps to collect. Teachers can also ask students to pass up their homework and put into his/her locker. The shelves besides the lockers are for the classes. Usually you wont need these shelves.
Our library is open fromHall is the place whr we have our daily morning assemblies. Our assemblies are also held here. For lower sec,
so...this is the brief description for the places the class ics are bringing the sec 1s to during the tour....if urll gt any better or more ideas jus go ahead and tell them...this is jus a rough one...for those who do nt noe wad to sae to the sec 1s...as for the Band and CO room...urll have to ask ur head and vice-head...becos i realli dunno wad to tell the sec 1s abt these 2 rooms...so there shld b no probs on the tour alrdy right?..if there is any...pls put on the chat box or ask the seniors thru msn b4 the orientation...thx...
-[yushan]
next is the orientation games...
Sec 1 orientation games 2007
1. ice breakers
· double alert(double wacko)
· step up (human bingo)
· Entanglement network (human knot)
2. Rotational Games
· Management (ding or dong)
· May the force be with you (up and down)
· Who’s Next (Murderer)
· Follow Me (pass message with actions)
· Monkey Chief (monkey see monkey do)
3. Team building games
· Blind man’s trail
· Vertical limit
4. water games
· body parts
· water bomb with trash bag
5. Amazing Race
Double alert
Objective: Know each other’s name well.
Test reaction.
Venue: in their respective classrooms
How to play: - sit in two circles, one inside one outside.
- Introduce your names.
- The whacker (IC), standing in the middle of the circle, will be the first to hit someone from the inner circle with the wacko stick.
- The partner, the 1 standing behind has to shout someone’s name from the inner circle before the whacker hits his/her partner.
- If the whacker hits before the partner in the outer circle shouts a name, the person in the inner circle will be the next whacker, and the partner will have to take the place in the inner circle.
Rules: 1. No Revenge.
2. Only hit the forearm and thigh area.
3. Do not throw the stick.
4. The people sitting in the circle cannot shout any name.
5. The whacker cannot hit the person standing (outer circle).
6. No shouting of names of people in the outer circle.
Time limit: 30 minutes.
Materials needed: newspapers for each class
tape
I/Cs: class ICs of each orientation group. (2)
Step Up
Objective: get to know each other.
Venue: in their respective classrooms
How to play: - at the beginning, everyone is given 1 slip of paper, with 25 boxes printed.
- Within 10min, everyone has to ask around if they like to do the things stated in the box, and then tell them to write their names on the box.
- After which, another 10 mins is given for everyone to search for the names on the box(and the names on the boxes maximum number to shout bingo is 5 including yourself).
- After you found the 4 other people, all of the people got to run to the IC and shout bingo.
Rules: 1. cannot have the same name on any boxes.
2. no pushing others while going to the IC
Time limit: 30 mins
Materials needed: 400 slips of paper ( printed squares 5 by 5)
pens
I/Cs: ICs of each orientation group (2)
Entanglement network
Objective: -Enhances cooperation with each other in the
class.
-Teamwork with strangers
-Step out of their comfort zone (distance between
boys and girls)
Venue: in their respective classrooms.
How To Play: - stand in a circle front facing each other.
- hold the person’s right hand opposite you (in
front)
- hold another person’s left hand, but cannot be the same person .
- try to entangle each other to form another circle
rules: 1. hands must not be released at anytime.
2. you have to hold the hand of the person opposite you to
prevent forming an 8.
3. only 10 people are allowed in each group.
Time limit: 30 mins
Materials needed: none
I/Cs: I/Cs of each orientation group (2)
Each classes are advised to have 4 teams.
Management
Objective: train your senses during the game.
Train your responsiveness.
Venue: hall
How to play: - sit in a circle.
-1 person (IC), will be holding 2 objects,1 on each hand, namely ding and dong.
-He/she, with both ding and dong, has to pass it around the circle.
(demo)
1st person: this is a ding/dong.
2nd person: what’s this?
1st person: this is a ding/dong.
Then the 2nd person take the ding/dong from the 1st person.
-the game goes on and on! It’s bound to get confusing…
Rules: 1. Students have to show the ding/dong to the other person when saying.
2. Only 20 people are allowed in each team.
Time Limit: 12mins (5 classes)/ 15mins (4 classes)
Materials needed: 1 pen (ding)
1 empty water bottle (dong)
I/Cs: Class I/Cs and game I/Cs (3)
GameIC: Jasmin
Each class are advised to have 2 teams.
May the force be with you
Objectives: promote teamwork within a group.
Promote co-operation with one another.
Venue: hall
How to Play: -Form groups of 20 (maximum) and sit in a circle, holding hands.
- Once the class I/Cs says go, stand up and run in one circle, either clockwise or anti-clockwise.
- Once you finish a circle, means you return to your original position where you sat, sit down!
Rules: 1. Players have to make one full circle before sitting down.
2. only 20 people are allowed in each team.
Time limit: 12mins (5 classes)/ 15mins (4 classes)
Materials needed: None.
I/Cs: Class I/Cs and Game I/Cs. (3)
Game IC: Chia Heng
Who’s Next
Objectives: Increase the sense of alertness.
Increase communication abilities.
Venue: hall
How to play: -sit in circle with knees touching knees, holding hands.
- draw lots to determine the murderer, detective, and victims. Make sure you tell people your role.
- The murderer must squeeze x times to “kill” a person.
(Demo)
The person the murderer wish to kill is sitting 5 places on his/her left. He/she have to squeeze the person’s hand sitting on his/her left 5 times, in which the person will squeeze 4 times, then 3, then 2, then 1. At 1, the 5th person will say “I’m dead”
Rules: 1.Do not squeeze anyone’s hand if you are not the murderer.
2. make sure the hands are behind you.
(20 people per group)
Time Limit: 12mins (5 classes)/ 15mins (4 classes)
Material needed: paper and pens
I/Cs: Class I/Cs and Game I/Cs (3)
Game IC: michelle loke
Follow me
Objective: improve communication skills.
Venue: hall
How to play: -everyone has to stand in 1 row, where everyone back face the I/Cs except the 1st student.
- IC will tell the first student the sentence.
- The first student will have to act out the sentence and passed the “message” on, all the way to the last person.
- The last person have to guess the sentence.
- Then run to the I/C and say out the sentence.
- The group who has the answer closest to the original sentence will win!!
Rules: No one can speak except the I/Cs and the last person.
(20 people per group)
Time Limit: 12mins (5 classes)/ 15mins (4 classes)
Material needed: none.
I/Cs: Class I/Cs and Game I/Cs (4)
Game Ic: Edwin lai
Monkey chief
Objective: promote teamwork
Promote alertness
Leadership quality
Venue: hall
How to Play: -groups have to form a circle and decide who to be the zookeeper.
-I/C will bring the zookeeper away, while the rest decide who shall be the monkey chief.
-Once decided, zookeeper will come back and move to the center of the circle.
-Zookeeper has to guess who the monkey chief is while the monkey chief leads the others to do actions.
Rules: 1. zookeepers are not allowed to peek when deciding who is monkey chief.
2. monkey cannot reveal the monkey chief.
Time Limit: 12mins (5 classes)/ 15mins (4 classes)
Material needed: paper and pens
I/Cs: Class I/Cs and Game I/Cs (4)
Game IC: Amira
Blind man’s trail
Objective: To incorporate trust between each member of the group.
Venue: Classroom ( 1 class per classroom)
How to play: - A person is randomly picked to be blindfolded has to enter the classroom.
- the person has to trust the I/Cs as the I/Cs are leading him or her to finish the trail.
- However, there are other I/Cs who will make things difficult as they are going to give wrong directions.
- It’s up to the person to either listen to the correct directions given or the wrong directions given.
Rules: 1.The person blindfolded is not allowed to take off the blindfold during the game.
2. Only the I/Cs can give wrong directions, not their peers.
Time Limit: 45 minutes
Material needed: tables and chairs
I/Cs: Class I/Cs and Game I/Cs (3)
Game ICs( in each classroom): Bridget and Siti (1e1)
Ruby and Alex (1e2)
She-Ler and benedict (1e3)
Edwin lim and yee jeng (1e4)
Shin chieh and tricia (1e5)
Han Jie and hakimah (1n1)
Jolie and Shaheerah (1n2)
Kenny and Melissa (1t1)
Lyndon and Ivan (1t2)
Vertical limit
Objective: To instill teamwork and cooperation between the group
Venue: basketball court
How to play:
Chairs are supposed to be placed in a circle according to the number of people playing. The people playing are supposed to be sited and then lay their head on the lap of the person sitting beside them. The chairs will then be removed and the people supposed to support each other.
Rules: 1. No laughing
2. The legs must be closed together at all times to support the other’s head.
(20 people per group)
Time Limit: 12mins (5 classes)/ 15mins (4 classes)
Material needed: chairs
I/Cs: Class I/Cs and Game I/Cs (3)
Game ic: Xue Er, Emmanuel, Tesung Jun, Eleanor
Body parts
Objective: to promote coordination and teamwork among the group.
Venue: Quadrangle
How to play: The group will pick a piece of paper that will tell them which body part they will be using to pass a water balloon. The members will then only use that specific part of the body to transport the water balloon to a specified area. The winning team will be the group that takes the shortest time to transport the water balloons.
Rules: 1. the students are no allowed to play with the water balloon when they are not playing the game.
2. The water balloons are not allowed to be thrown at anybody.
3. The pair will restart from the starting point if the water balloon drops.
4. The students should always be pair with the opposite gender unless there is not enough.
Time Limit: 45 minutes
Material needed: water balloons
I/Cs: Class I/Cs and Game I/Cs (4)
Game ics: Bridget
Alex
Ruby
Yee Jeng
tricia
Shin chieh
Shaheerah
Jolie
Ivan
Lyndon
Place to store balloons before game: home econ room staircase.
Passing the water balloons with a trash bag
Objective: to enhance teamwork and communication between the group.
Venue: basketball court.
How to play: Two people take the corners of a trash bag and a water balloon is placed to top of the bag. They are to transfer the water balloon from a pair to another only with the use of the trash bag.
Rules: 1. The water balloon can only be transfer to the pair directly beside.
2. The pair should make up of both genders until there are not enough people.
3. The group that takes the shortest time to transfer all the water balloons to the ending will be the winner.
Time Limit: 45min
Material needed: trash bag and water balloons
I/Cs: Class I/Cs and Game I/Cs (6)
Game ICs: Jasmin
Siti
benedict
She-Ler
Edwin Lim
hakimah
Han Jie
Melissa
Kenny
Chia Heng
Place to store balloons before game: The girls’ shower room
The boys’ shower room.
Amazing Race
Objective: Understand the school better.
Increase co-operation within the group.
Venue: all around school.
How to play: - each class has to split into two groups, 20 max.
- 1 I/C will be assigned each group.
- I/C will give the 1st clue to the group and the group have to go to the place.
- There, they’ll have to find a certain no. of sweets. If they cannot find the sweets within 5 minutes, they are liable to ask for clues. I/Cs will then give a forfeit before telling them the clue.
- After finding the sweets, they have to move to the quadrangle, and find game I/C.
- Game I/Cs will confirm and tick against the station on a card carried by the class I/C, to show that they have completed that station.
- Game I/C will then give them challenge which the group has to complete before the game I/C can give them the next clue.
Rules: Upon finding other group’s sweets, do not take them, leave them as it is.
Time Limit: 1 hr 45min
15 min to collate the scores.
Material needed: photos (clues)
Cards for game I/Cs to sign.
Sweets
Tape.
I/Cs: Class I/Cs and Game I/Cs (6)
Quadrangle: Jasmin, Alex, Benedict, yee jeng, tricia, hakimah, Shaheerah, Melissa, Ivan, benedict, Bridget, Siti, Edwin lim, Shin chieh, Han Jie, Jolie, Kenny, Lyndon
next is the map for the blind man's trail...
-feel the vibrance
-feel the vibrance
-feel the vibrance
-feel the vibrance
jus wanna imform u guys tat the meetin today, tue 2pm.. is CANCELLED
-feel the vibrance
-feel the vibrance
-feel the vibrance
-feel the vibrance
yoyo...
-feel the vibrance